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Felix Friedlein
Level Designer

Development Videos
Shadow Gambit - "Ritual Island" Development Progression
01:11
Play Video
Shadow Gambit - "Fortress Island" Development Progression
01:53
Play Video
Shadow Gambit - "Shanty Island" Overview
01:36
Play Video
Desperados III - Designing a Level the Mimimi Way | devcom digital Talk
52:47
Play Video
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My Work

Hi!

I'm Felix, Senior Level Designer, based in Munich, Germany.

Ever since I started modding Star Wars games as a hobby at 15, I knew I wanted to make games for a living. After finishing high school, I signed up for a Game Design major in Munich, where I later got an internship and, after graduation, a permanent position as a Level Designer at Mimimi Games.

 

Here I have been creating amazing games alongside an incredibly talented team for over eight years.

 

Sadly, the company is closing its doors. I’m ready to apply and expand all the skills and knowledge that I have gained as a Level Designer with a new team, and I am excited to see what comes next.

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